Department Levels
Department Levels are part of a leveling system exclusive to Cog Boss fights, giving players rewards for reaching levels 10, 20, and 30. Some of these rewards provide permanent boosts to players' Boss progression, aiding in Merit requirements and increasing Boss Rewards earned. There are Department Levels for each Cog Department with the exception of Boardbots whose Boss has not yet released. Department Levels are maxed at level 30.
Department Experience is gained by participating in a Boss fight, such as damaging or stunning the Boss. During the Boss fight, players' level progression is tracked on the Experiometer at the bottom of the screen. Players can also view their Department Level progress on the Cog Disguise page of the Shtickerbook.
The following is a chart of experience needed per level.
Level Details | ||
---|---|---|
Level | Exp from previous level |
Total Exp |
2 | 90 | 90 |
3 | 210 | 300 |
4 | 360 | 660 |
5 | 540 | 1,200 |
6 | 750 | 1,950 |
7 | 990 | 2,940 |
8 | 1,260 | 4,200 |
9 | 1,560 | 5,760 |
10 | 1,890 | 7,650 |
11 | 2,250 | 9,900 |
12 | 2,640 | 12,540 |
13 | 3,060 | 15,600 |
14 | 3,510 | 19,110 |
15 | 3,990 | 23,100 |
16 | 4,500 | 27,600 |
17 | 5,040 | 32,640 |
18 | 5,610 | 38,250 |
19 | 6,210 | 44,460 |
20 | 6,840 | 51,300 |
21 | 7,500 | 58,800 |
22 | 8,190 | 66,990 |
23 | 8,910 | 75,900 |
24 | 9,660 | 85,560 |
25 | 10,440 | 96,000 |
26 | 11,250 | 107,250 |
27 | 12,090 | 119,340 |
28 | 12,960 | 132,300 |
29 | 13,860 | 146,160 |
30 | 14,790 | 160,950 |
Rewards
Level 10
Reaching Level 10 unlocks a special department-themed outfit for the Toon.
Sellbot Seeker | ||
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Cashbot Crasher | ||
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Lawbot Liberator | ||
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Bossbot Basher | ||
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Level 20
Reaching Level 20 will allow 50% of your Merits to carry over into the next Promotions for that Department. For example, if your current Promotion requires 1,100 Merits, you'd start out with +550 Merits for the Promotion afterwards. However, Merits will not carry over if the previous Promotion's Merit requirement exceeds the next (e.g. Promoting to the next Cog Suit).
- Example: A Level 29 Big Cheese requires 23,300 Stock Options to promote, while Level 30's Promotion only requires 2,880 Stock Options. Due to the Merit requirement for Level 30 being less than the previous Promotion, none of the Level 29's Merits will carry over into it.
Level 30
Reaching Level 30 permanently increases the amount of Boss Rewards gained from that Department's Boss:
- V.P.: +1 IOU
- C.F.O.: +4 Counterfeits
- C.L.O./O.C.L.O.: +2 Cease & Desists
- C.E.O.: +2 Pink Slips
- Note: These stacks with Surplus Sunday and Boosters.
- Note: Unites gained are unaffected by Department Level 30.
Maxing All Department Levels
After maxing all four available Department Levels, Toons will unlock an additional Training Point for Gags.
Gaining Department Experience
Department Experience is earned by performing certain tasks in the final round of Cog Bosses, such as damaging and stunning the Boss. Experience gained can be increased by using Department XP Boosters and/or by playing during Tactical Thursday. Defeating the Cog Boss rewards the player with +1,000 Department XP. This amount is also affected by the previously mentioned multipliers.
The amount of experience Toons can earn varies depending on the Cog Tier of the Toon's Cog Disguise.
Suit Tier | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | Maxed |
---|---|---|---|---|---|---|---|---|---|
Multiplier | 1x | 1x | 1x | 1.05x | 1.05x | 1.05x | 1.1x | 1.2x | 1.5x |
Example: A Toon with a Two-Face Suit will earn a 1.05x multiplier towards V.P. Department Level experience as a Two-Face is a Tier 6 Cog.
Certain actions will reward diminishing returns for Department Experience, i.e. repeatedly using the same method to gain experience will reward less and less each time. Methods subject to diminishing returns will have a note next to their experience payout.
Sellbot
Method | Experience |
---|---|
Damaging the V.P. with a pie | +70 XP |
Teammate stuns the V.P. | +120 XP (depreciates each stun) |
You stun the V.P. | +140 XP (depreciates each stun) |
Note: Each pie thrown in the V.P.'s undercarriage gives experience, meaning you and your teammates can throw multiple pies in at once to stack EXP.
Cashbot
* = suspected inaccuracy
Method | Experience |
---|---|
Stomping Goons | +45-165 (XP increases with stronger Goons)* |
Damaging the C.F.O. | +8-75 XP (XP = x1.5 the damage you dealt to C.F.O.) |
Teammate stuns the C.F.O. | +300 XP (depreciates each stun) |
You stun the C.F.O. (main crane) | +532 XP (depreciates each stun)* |
You stun the C.F.O. (side crane) | +1,067 XP (depreciates each stun) |
Lawbot
Cannon Round | |
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Method | Experience |
Destroying a level 1-5 Cog | +12 XP |
Destroying a level 6-10 Cog | +16 XP |
Destroying a level 11-15 Cog | +24 XP |
Destorying a level 1-5 Executive Cog | +80 XP |
Destorying a level 6-10 Executive Cog | +100 XP |
Destroying a level 11-15 Executive Cog | +160 XP |
Destroying a Cog after reaching full Sound bar | +100 XP |
C.L.O. Final Round | |
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Method | Experience |
Damaging the C.L.O. | Your damage dealt x1.5 |
Teammate stuns the C.L.O. | +79 XP (depreciates each stun) |
You stun the C.L.O. | +156 XP (depreciates each stun) |
Destroying a Cog | Cog's level x8 (depreciates each kill) |
Destroying an exe Cog breaking a trap | Cog's level x30* (depreciates each kill) |
Destroying a Pettifogger shield | +54 XP (depreciates each kill) |
Destroying a Conveyancer shield | +61 XP (depreciates each kill) |
Destroying an Advocate shield | +113 XP (depreciates each kill) |
Bossbot
Method | Experience |
---|---|
Cog explodes in Feeding Round | +20 XP |
6 Damage Seltzer | +30 XP |
12 Damage Seltzer | +60 XP |
18 Damage Seltzer | +90 XP |
24 Damage Seltzer | +120 XP |
36 Damage Seltzer | +180 XP |
Teammate stuns the C.E.O. | +100 XP (depreciates each stun) |
You stun the C.E.O. | +190 XP (depreciates each stun) |
Hitting C.E.O. with golf ball (low power) | +32 XP |
Hitting C.E.O. with golf ball (mid power) | +64 XP |
Hitting C.E.O. with golf ball (high power) | +96 XP |
Note: The player will gain experience for any Cog destroyed in the feeding round, including those destroyed by other players.
Version History
- v1.4.0 BETA
Department Experience gains in the C.L.O. fight have been moderately increased.
- v1.3.0 BETA
Increasing your Activity and Department levels will now only play the level-up jingle every ten levels, as opposed to every level.
- v1.2.7.1 BETA
Fixed an issue causing Activity and Department Experience to award 100x less XP than intended.
- v1.2.6.5 BETA
Fixed an issue where the V.P., C.F.O. and C.E.O. weren't awarding department experience from defeating the boss.
- v1.2.5 BETA
Tactical Thursday now replaces Trolley Tracks on the weekly holiday rotation.
While this holiday is active, all department experience is increased by 25%!
Bossbot Department Experience has been reworked, and should be easier to obtain.
- v1.2.0.3 BETA
The disguise page Department XP meter will now remain full and show "MAXED" when you are at Department Level 30.
- v1.2.0 BETA
Cog Disguise Page
Department experience and levels for the selected department will show on the right-hand side of the page.
- v1.1.0.10 BETA
Boss Cog Department Experience is now given in real-time to all bosses!
This means that you’ll no longer have to wait until the end of the round or fight to receive experience, it’s all given on the spot!
Additionally, Sellbot Department Experience has received a slight buff.
- v1.1.0.2 BETA
[In the C.L.O.] If a Toon destroys a Skelecog that is currently breaking a trap, the Toon earns significantly more department experience than they would usually earn for destroying Cogs.
- v1.1.0 BETA
Added a new visual indicator for when experience is earned for your toon level bar, activity level bar, and department level bars
If your Bossbot Department Level is maxed, bonus pink slips awarded are now +2 as opposed to +1.
- v1.0.16.1 BETA
Fixed an extremely rare bug that caused toons to earn millions of department experience in the Witness Stand-In.
- v1.0.16 BETA
Department experience values have been tweaked based on community feedback in order to encourage more equivalent experience gains between all bosses.
- v1.0.15.7 BETA
Fix an issue with incorrect Lawbot department experience being awarded for solo stunning
- v1.0.15.6 BETA
The Resistance has added extra firepower to the canons in the Jury Round of the battle!
Fire toons into the Cog Jury Members before they can take a seat in the stands!
Destroying Cogs in this manner rewards some additional Lawbot Department Experience.
This was applied to the Witness Stand-In battle during the Break the Law event.
Department Experience now is rewarded with diminishing returns.
In response to this new mechanic, values for experienced earned have been rebalanced across the board! Many values have been buffed and nerfed.
- Example: In the VP, the first stun rewards a decent amount of experience; but over time toons learn less and less experience per stun on the VP.
- v1.0.14.2 BETA
Fixed issue with Department EXP bar hiding and showing from other toons interacting with seltzers and golf spots in the CEO seltzer round.
The Department EXP bar will no longer be stuck on screen after going sad in a boss battle.
Fixed incorrect message when reaching Department level 20.
- v1.0.14 BETA
The level 20 department reward (merit carryover) has been nerfed to 50% instead of the full promotion.
- v1.0.13 BETA
Toons that are level 20 in a department and promote to a maximum merit promotion will now have merits carry over as intended.
- v1.0.12 BETA
Cog Department Experience Levels
An experience bar, similar to the Activity Experience Bars (Fishing, Golfing, etc), will now appear during Cog Boss battles that Toons can level up through!
Briefly, you can level up by performing well in the interactive rounds of the Cog Boss (Pie Round, Crane Round, Cannon Round, etc)
Toons are rewarded experience points in two different ways:
- Individual performance is rewarded at the end of the battle
- Group performance is rewarded in real-time
Every 10 levels, Toons will receive some rewards that they might find cool or even useful!
- At level 10, Toons will be given the respective Cog Department's special uniform!
- At level 20, Toons will be given the ability to keep their Cog currencies (Merits, Cogbucks, etc) for their next promotion in their respective Cog Department!
- At level 30, Toons will be given a permanent +1 reward boost (SOS, Unites, etc) in their respective Cog Department!
- A special (temporarily confidential) reward is given to Toons who max out their Cog Department Levels!