Drop
Drop is the eighth Gag used in battle. It is a Power Gag primarily used to deal heavy single-target damage to Cogs. It greatly benefits from stacking multiple Drop Gags on the same target, increasing the total damage by 30% with Combo damage, but has low base accuracy in exchange.
Drop has 60% base accuracy. Due to this, it is recommended to use other Gags beforehand to Stun/debuff the Cog. All Drop Gags roll their accuracy individually (one Drop hitting a target does not mean all Gags will hit). Its accuracy caps at 96% instead of the usual 95%. Drop will never hit Lured Cogs.
Prestige Effect
After unlocking Drop, the player can allot one Training Point to their Drop Track to Prestige it. Prestige Drop increases a Drop Gag's base damage dealt to Cogs afflicted with debuffs by 10%, plus 5% for each additional debuff.
The following are status effects that can trigger Drop's Prestige effect:
- Dazed
- Marked for Laugh (On top of the 10% damage boost that Marked for Laugh already gives)
- Soaked
- Sued
- Can't Dodge
- Frozen
- Kickback
Gags
Gag | Gag Icon | Base Damage | Prestige Damage (1 Debuff) |
Prestige Damage (2 Debuffs) |
Prestige Damage (3 Debuffs) |
Prestige Damage (4 Debuffs) |
---|---|---|---|---|---|---|
Flower Pot | 12 | 14 | 14 | 15 | 15 | |
Sandbag | 20 | 22 | 23 | 24 | 25 | |
Bowling Ball | 35 | 39 | 41 | 42 | 44 | |
Anvil | 56 | 62 | 65 | 68 | 70 | |
Big Weight | 90 | 99 | 104 | 108 | 113 | |
Safe | 140 | 154 | 161 | 168 | 175 | |
Boulder | 200 | 220 | 230 | 240 | 250 | |
Grand Piano | 250 | 275 | 288 | 300 | 313 |
Advantages of Drop
- Drop deals more damage than most other Gags, including Throw and Squirt.
- Toons can stack multiple debuffs so that Prestige Drop adds up even more damage.
- Assuming it hits, Drop can be very useful in quickly killing single Cogs, such as during street battles.
Disadvantages of Drop
- Much higher change of missing due to its 60% accuracy. Requires far more accuracy-boosting methods, especially if multiple Drop Gags are at play.
- Drop Gags will never hit Lured Cogs, requiring a different Gag to knock them out of Lure.
Version History
- v1.4.0 BETA
- Gag accuracy now works off of a soft cap system.
- Accuracy will soft cap at 95% (except Drop, which still soft caps at 96%.)
- Accuracy will hard cap at 99%. This value can be reached at 135% overall accuracy for most Gags, and 126% overall accuracy for Drop Gags.
- v1.3.2.3 BETA
- Prestige Drop will now increase damage dealt to Cogs with a negative status effect by 10%, plus 5% for each additional negative status effect.
- Grand Piano: 240 -> 250 damage
- Various issues with the display of Drop Gags' damage, as well as knockback damage on Lured Cogs, should now be fixed.
- v1.3.0.6 BETA
- Ever so slightly increased the max accuracy cap of Drop Gags.
- Accuracy Cap: 95% -> 96%
- v1.3.0 BETA
- Drop Gags now roll their accuracy individually per Drop Gag used, instead of being "all or nothing".
- Prestige Drop will increase damage dealt to Cogs with debuffs by 15%.
- It will no longer increase accuracy nor the combo multiplier.
- Damage values:
- Anvil: 55 -> 56 damage
- Big Weight: 80 -> 90 damage
- Safe: 125 -> 140 damage
- Boulder: 180 -> 200 damage
- Grand Piano: 220 -> 240 damage
- Drop's combo damage is now 30%, regardless of the number of Gags used.
- [undocumented] All missed Drop Gags will appear behind the Cog, as opposed to the first four Drop Gags making the Cog dodge to indicate that it missed.
- v1.2.5 BETA
- Reduced Drop's combo damage.
- Old: 30% / 40% / 50%
- New: 20% / 30% / 40%
- Prestige Drop now gives a 10% bonus to combo damage per Prestige Drop used, as opposed to 5%.
- Additionally, Prestige Drop's Accuracy bonus has been boosted to 15%, but now only applies when a single Drop gag is used on a Cog.
- v1.2.0 BETA
- High-level Drop Gags now use an overhead camera angle to make them easier to view during battle.
- This is regarding Level 5+ Drop Gags.
- v1.1.4.3 BETA
- Fixed the Heavy Drop death animation being off center when killing a Cog that was Unlured in the same round.
- This is regarding Level 5+ Drop Gags.
- v1.1.4.1 BETA
- Fixed an issue with Big Drop destroying Cogs that caused the movie to be longer than was intended.
- This is regarding Level 5+ Drop Gags.
- v1.1.4 BETA
- Drop Gags have gotten a new prestige effect!
- Drop Gags receive +5% bonus combo damage per prestiged Drop Gag used. For example, if four prestiged Drop Gags are used in a turn, they will deal 70% combo damage.
- Prestige Drop's 20% accuracy bonus has been decreased to a 10% accuracy bonus.
- Heavy Drop Gags (Level 5 and above) now have a new quick death animation if they destroy a Cog!
- The Safe and Big Weight Gags now have a square drop shadow in place of a circular one.
- v1.1.2 BETA
- Fixed a visual issue with Drop.
- v1.1.0.15 BETA
- Fixed an animation issue with Drop missing on Lured Cogs.
- v1.1.0.13 BETA
- Various Drop-related visual bugs fixed in this release.
- v1.1.0.11 BETA
- Headless death animation for drop gags now will not play if a drop big weight or higher is used alongside drop gags that would have triggered it normally.
- v1.1.0.1 BETA
- Fixed an oversight that caused Prestige Drop to not have its intended accuracy increase.
- v1.1.0 BETA
- Tweaks for various Drop and Trap gag damage values to better fit their intended curve.
- Anvil 50 -> 55
- Big Weight 70 -> 80
- Safe 120 -> 125
- The minimum damage values for some of these gags have also been tweaked to reflect these changes.
- v1.0.17 BETA
- [undocumented] Drop Gag Track name reverted back.
- [undocumented] Bowling Ball changes reverted back.
- v7.7.7.7 BETA (April Fools)
- bowling balls are now coconuts.
- Bowling Ball's icon was changed to resemble a coconut.
- Bowling Ball's attack sfx was changed.
- v7.7.7 BETA (April Fools)
- various gags have gotten reskins or renames in the spirit of april toons.
- The Drop Gag Track was renamed to "Wheeee"
- v1.0.0 BETA [Game Release]
- Each gag track has at least one new gag, bringing each track to 8 gags total!
- Drop: Bowling Ball at level 3, Boulder at level 7.
- Drop is the last Gag Track in the Gag order.
- Drop is applicable to combo damage.
- Drop's combo damage increases by 10% for each additional Drop Gag used.
- 2 Drops: 30% combo damage
- 3 Drops: 40% combo damage
- 4 Drops: 50% combo damage
- All Drop gags have 50% accuracy and cannot hit lured Cogs.
- The levels and max damage values for Drop are as follows:
- Level 1: Flower Pot - 12 damage
- Level 2: Sandbag - 20 damage
- Level 3: Bowling Ball - 35 damage
- Level 4: Anvil - 50 damage
- Level 5: Big Weight - 70 damage
- Level 6: Safe - 120 damage
- Level 7: Boulder - 180 damage
- Level 8: Grand Piano - 220 damage
- Prestige Drop effect: Boosts Drop's base accuracy by 20% (50% -> 70%).
Trivia
- Drop is the only Gag to cap at 96% accuracy.
- Before the SOS reworks in v1.2, the Toontanic (a Level 7 Drop Gag originally from Toontown Online) could be seen with Barnacle Bessie’s SOS card, even though it was otherwise unobtainable.
- The Toontanic has a gravestone hidden in Acorn Acres.
- The Toontanic is also seen during the High Roller fight as his Free Cruise attack.
- Drop is the only Gag Track where every Gag has a quick-kill.
- Level 1-4 Drop Gags have quick-kill animations where the Cog’s head explodes before their body falls over and shrinks away.
- Level 5-8 Drop Gags have quick-kill animations where the Cog is completely flattened into a black silhouette and shrinks away.
- Lured counts as a debuff for Prestige Drop, but since Drop cannot hit Lured Cogs, this can never be taken advantage of.