Fishing

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Fishing.png

Fishing is an activity Toons can choose to do during their leisure time. The objective is to fish in every Playground and street to complete one's Fishing Collection.

While Fishing, players can:

  1. Unlock a new achievement for every 10 unique species caught.
  2. Earn Jellybeans for each individual fish caught.
  3. Earn additional Laff Points (7 in total).

In order to fish, players must find a fishing spot either in a Playground or on a Playground street. To begin fishing, the player needs to walk onto a dock. There are at least 4 available at each location. There is a 45 second timer that begins as soon as a Toon steps onto the dock. If the Toon does not cast their reel before the timer is up, they will be removed from the dock.

Example of bucket with fish

Toons must cast their reel and have their bobber land on one of the moving shadows in the water to catch a fish. Landing on the shadow guarantees catching either a fish, an Old Boot, or a jar of Jellybeans. Toons do not need to recast their line if they miss the shadow - if the shadow moves over to the bobber it will still count as a catch. Casting requires a certain number of Jellybeans to be spent depending on which Fishing Rod the Toon is using. Once a fish is caught, it will show an animation of the fish, the species, the weight, the value, and the rarity.

While fishing, it will show the player's current pocket Jellybean number, a bucket with the number of fish that have been caught, and a Fish Bingo board. When the bucket is full, it must be emptied at either the nearby Fisherman, who will deliver it to the Pet Shop, or you can sell it directly to the Pet Shop. Whichever option is used will give the same number of Jellybeans. The bucket can be viewed in detail, showing what fish were caught and the total profit of the bucket, by either talking to one of the previously mentioned sources or through the Shtickerbook Activities page. The Fish Bingo board is a for-fun activity that can be done while fishing for the chance to win additional Jellybeans.

Fishing Level Bar

Toons gain experience as they fish. A Toon earns 1 additional Laff point for every 10 levels reached, to a maximum Fishing level of 70, for a total of 7 Laff points to be earned.

Experience is granted based on the rarity and weight of fish caught, according to this equation:

(2 * rarity * weight)2 + (5 * rarity * weight))

Fish Rarities
Example of a rare fish.
  1. Cod Do Better
  2. Common
  3. Finteresting
  4. Rare
  5. Very Rare
  6. Reel-y Rare
  7. Trouta This World
  8. You're Piranha Roll!

The experience needed for each level is the same needed as overall Toon Experience. Toons gain an additional 25% fishing experience during Activi-Tuesday.

Level Details
Level Experience from previous level Unlocked equipment Reward
2 90
3 210
4 360
5 540
6 750
7 990
8 1,260 Bucket upgrade
9 1,560
10 1,890 Twig Fishing Rod 1 Laff Point
11 2,250
12 2,640
13 3,060
14 3,510
15 3,990
16 4,500 Bucket upgrade
17 5,040
18 5,610
19 6,210
20 6,840 Bamboo Fishing Rod 1 Laff Point
21 7,500
22 8,190
23 8,910
24 9,660 Bucket upgrade
25 10,440
26 11,250
27 12,090
28 12,960
29 13,860
30 14,790 Hardwood Fishing Rod 1 Laff Point
31 15,750
32 16,740 Bucket upgrade
33 17,760
34 18,810
35 19,890
36 21,000
37 22,140
38 23,310
39 24,510
40 25,740 Steel Fishing Rod & Bucket upgrade 1 Laff Point
41 27,000
42 28,290
43 29,610
44 30,960
45 32,340
46 33,750
47 35,190
48 36,660 Bucket upgrade
49 38,160
50 39,690 Gold Fishing Rod 1 Laff Point
51 41,250
52 42,840
53 44,460
54 46,110
55 47,790
56 49,500 Bucket upgrade
57 51,240
58 53,010
59 54,810
60 56,640 Platinum Fishing Rod 1 Laff Point
61 58,500
62 60,390
63 62,310
64 64,260 Bucket upgrade
65 66,240
66 68,250
67 70,290
68 72,360
69 74,460
70 76,590 1 Laff Point
Trinket fishing.png

The total EXP needed to reach max level is 1,859,550 EXP. Once the max level is reached, the fishing level bar shown in the Activities tab of the Shtickerbook will display the word MAX on the bar. It will also reward the player with a gold trinket of a Boot that is displayed underneath all of the activity EXP bars.

The Brrrgh is widely regarded as one of the best places to fish due to the uniqueness and weight of the fish in comparison to other Playgrounds, making it a great way to earn a large amount of Fishing experience quickly. It also has a smaller pond that makes it easier to reach all of the fish.

Upgrading Fishing Equipment

By default, players have a Cardboard rod and a bucket which can hold up to 20 fish. Upgrades are available for each of these items. Upgrading the Fishing Rod will result in higher chances for catching rare fish and ultimately increases the number of Jellybeans that each fish can sell for. However, the cost to cast a line will require more Jellybeans. Upgrading the bucket will increase the number of fish that can be held at a time. To purchase these upgrades, the player must visit Edgar Allan Pole at The Tell-Tale Carp in Barnacle Boatyard.

Fishing Rods

In order to complete the Fishing Collection, players must upgrade their Fishing Rod, as some fish can only be caught using specific rods. Using more expensive rods commonly yields more higher rarity fish as well as higher numbers of Jellybeans if a jar is caught.

Toons can choose to use any Fishing Rod they own at any time by selecting it in their Shtickerbook.

Rod Price (Jellybeans) Weight limit (Pounds) Cost per cast (Jellybeans) Required fishing level Fish Species able to be caught Jellybean Jar Amount
Cardboard Default Rod 0 - 4 1 0 38 10
Twig 500 1 - 6 2 10 43 20
Bamboo 1,250 2 - 9 3 20 48 30
Hardwood 2,500 3 - 12 4 30 57 75
Steel 5,000 4 - 15 5 40 64 150
Gold 7,500 5 - 18 6 50 65 250
Platinum 10,000 6 - 20 7 60 53 500

Selecting a Fishing Rod

To change your Toon's fishing rod, open your Shtickerbook. Next, go to the tab titled "Items & Codes". This tab should open on the section "Profile". Click on the upper tab named "Items". This page contains the option to select which Cheesy Effect, Nametag Font, and the Fishing Rod your Toon is currently using. Use the arrows to select your Toon's Fishing Rod from the ones that you have unlocked.

Bucket Upgrades

Bucket upgrades increase the bucket capacity allowing the player to hold more fish in the bucket at once. This saves time by requiring less frequent trips to the Fisherman or the Pet Shop. Being quick with this can be especially valuable on Fish Bingo Wednesdays, when a full bucket can mean missing a Bingo.

Like Fishing Rods, players can buy bucket upgrades at The Tell-Tale Carp in the Barnacle Boatyard Playground. A Toon will be eligible to buy another upgrade to the fishing bucket every 8 fishing levels, but it is recommended that a Toon prioritize Fishing Rod upgrades first; bucket upgrades end up being quite expensive and only offer the benefit of saved trip time.

Upgrade Capacity total Cost (Jellybeans) Required fishing level
1 30 500 8
2 40 1,000 16
3 50 1,500 24
4 60 2,000 32
5 70 2,500 40
6 80 3,000 48
7 90 3,500 56
8 100 4,000 64

Fish

Fish
The Toontown Corporate Clash Wiki has a separate article for Fish.

Fish Bingo

When fishing at any location, a 5x5 space Bingo card can be seen at the bottom right corner of the screen. When a Toon catches a fish that is displayed on the Bingo card, all spaces with that fish will flash red. Clicking on a red flashing square will mark that square with a black Corporate Clash gear icon. If the Old Boot is caught, it will act as a wildcard, allowing any space on the Bingo card to be marked. Catching a Jellybean Jar will not count towards the bingo card in any way.

When a Bingo card has been completed, the "BINGO" button will begin to flash. It can be clicked by any Toon and all Toons at the fishing dock in the area will win the Jellybean prize shown on the card.

Most boards require all the white squares to be filled out. If there are gray squares, they do not count toward Bingo card completion, but will still flash red if the corresponding fish is caught. The only board that does not require all white squares to be filled is the Classic Bingo card. All Toons at a fishing dock within each area share a Bingo card, meaning that they can all see and mark the same card with Bingo markers, working together to win the Jellybean prize. The Bingo markers remain until the Jellybean prize is claimed or time runs out. The timer for each Bingo varies from as low as 150 seconds to up to 300 seconds. In either case, the game will end and a new board will spawn in 15 seconds, giving each player a chance to empty their bucket before starting another round.

There are currently 9 different boards available for Fish Bingo. The order in which each board appears is random.

Appearance Board Type Reward (Jellybeans) Instructions
Bingo classic.png Classic 30 Mark a row, column, or diagonal to win.
Bingo fourcorners.png Four Corners 60 Mark all four corners to win.
Bingo crossout.png Crossout 110 Mark out a plus sign to win.
Bingo diagonals.png Diagonals 125 Mark both of the diagonals to win.
Bingo teatime.png Tea Time 140 Mark out a T-shape from the board.
Bingo checkerboard.png Checkerboard 175 Mark off every other tile to win.
Bingo threeway.png Three Way 180 Mark diagonals and middle row to win.
Bingo perimeter.png Perimeter 200 Mark off the borders to win.
Bingo blockout.png Blockout! 375 Mark the entire card to win.

Trophies

FishPage3.png

There are 7 trophies that can be awarded for fishing. Each trophy is rewarded after catching 10 new species of fish for a total of 7 trophies for 70 species. These trophies can be viewed by opening your Shtickerbook to the Activities tab and using the arrows to swap to the fishing section. From here, there is tab labelled "Trophies" that displays each trophy rewarded on a unique shelf. Each trophy rewards a certain amount of Fishing Activity Experience.

Trophy Name Experience Earned
Guppy 10 XP
Minnow 100 XP
Fish 1,000 XP
Flying Fish 10,000 XP
Shark 100,000 XP
Swordfish 100,000 XP
Killer Whale 100,000 XP

Trivia

  • Some of the Fish rarities were renamed.
    • "Cod Do Better" replaced "Shrimp Outta Luck".
    • "You're Piranha Roll" replaced "Holy Carp!".