IOUs

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IOUs are Boss Rewards earned through defeating the The Senior Vice President. IOUs give a temporary flat damage boost to Gags in battle. There are 25 IOUs in total, 3 for each Gag Track and 1 boosting all types of Gags. Using an IOU will put that Toon on a Reward Cooldown for a certain number of rounds (which includes the turn it was used).

Once Toons have acquired an IOU, they can use them in battle by clicking the IOUsTab.png IOU tab on the Gags selection, then locating the IOU they wish to use. IOUs can boost up to two Toons, being the player and another Toon of their choosing. If Toons choose to use an IOU, they will not use a Gag that turn. When using an IOU, the called Toon appears and preforms a Gag-boost of the selected type.

IOU boosts will be given to the next "X" amount of Gags from that Gag track, expiring afterwards. The power of an IOU is inversely related to its expiry limit, 3 uses have the lowest boost, and 1 use cards have the highest boost. If two or more Toons use the same IOU, only one will be used, and the other Toons will pass instead; prioritizing Toons from right to left. Using different IOUs of the same Gag Track on a single Toon will queue their effects (i.e. it will use the higher damage IOU first, then lower damage IOU once it expires).

You can view and delete IOUs from your Shtickerbook. Given that there is no (realistic) limit to how many IOUs a player can hold, it is not recommended to remove them. IOUs can be organized by uses, limit, and Gag Track. Players can also use the search bar to find specific IOUs, by searching up either the Toon name, Gag Track, or boost effect.

IOUs

The following is a table of all IOUs:

Toon Track Uses Effect Cooldown
Rain All Gags 1 Gag +15 Boost to the next Gag 0 Rounds
Madam Chuckle Toon-Up 3 Gags +25 Laff to the next 3 Toon-Up Gags 1 Round
Daffy Don Toon-Up 2 Gags +40 Laff to the next 2 Toon-Up Gags 2 Rounds
Flippy Toon-Up 1 Gag +60 Laff to the next Toon-Up Gag 2 Rounds
Will Trap 3 Gags +70 Damage to the next 3 Trap Gags 1 Round
Penny Trap 2 Gags +100 Damage to the next 2 Trap Gags 2 Rounds
Clara Trap 1 Gag +170 Damage to the next Trap Gag 2 Rounds
Stinky Ned Lure 3 Gags +15 Knockback to the next 3 Lure Gags 1 Round
Nancy Gas Lure 2 Gags +25 Knockback to the next 2 Lure Gags 2 Rounds
Lil Oldman Lure 1 Gag +35 Knockback to the next Lure Gag 2 Rounds
Cleff Throw 3 Gags +30 Damage to the next 3 Throw Gags 1 Round
Cindy Sprinkles Throw 2 Gags +45 Damage to the next 2 Throw Gags 2 Rounds
Pierce Throw 1 Gag +70 Damage to the next Throw Gag 2 Rounds
Sid Squid Squirt 3 Gags +25 Damage to the next 3 Squirt Gags 1 Round
Sanjay Splash Squirt 2 Gags +40 Damage to the next 2 Squirt Gags 2 Rounds
Sharky Jones Squirt 1 Gag +60 Damage to the next Squirt Gag 2 Rounds
Dentist Daniel Zap 3 Gags +25 Damage to the next 3 Zap Gags 1 Round
Electra Eel Zap 2 Gags +40 Damage to the next 2 Zap Gags 2 Rounds
Nat Zap 1 Gag +60 Damage to the next Zap Gag 2 Rounds
Barbara Seville Sound 3 Gags +20 Damage to the next 3 Sound Gags 1 Round
Sid Sonata Sound 2 Gags +30 Damage to the next 2 Sound Gags 2 Rounds
Moe Zart Sound 1 Gag +40 Damage to the next Sound Gag 2 Rounds
Clumsy Ned Drop 3 Gags +35 Damage to the next 3 Drop Gags 1 Round
Franz Neckvein Drop 2 Gags +50 Damage to the next 2 Drop Gags 2 Rounds
Barnacle Bessie Drop 1 Gag +80 Damage to the next Drop Gag 2 Rounds

Strategy & Tips

Listed are some further clarifications of what each IOU does"

  • Toon-Up IOUs bonuses are split across each Toon healed if a group heal is used, rounded up.
    • e.g., 45 Bamboo Cane + 25 IOU = 70 Heal, 23.33 split across 3 = 24 Laff healed to each Toon.
  • Trap IOU bonuses are applied AFTER both the Prestige Trap and Executive damage bonus.
    • e.g., 120 Quicksand * 20% Prestige bonus (144) * 20% exe bonus (173) + Clerk Will IOU (238)
  • Throw IOU bonuses affect the amount Prestige Throw heals.
  • Squirt IOU applies the flat damage to the splash damage alongside the base, which mean it can also be further boosted with Prestige Squirt.
    • e.g., +60 from Sharky Jones can allow the splash damage to reach +90 if Prestiged. If paired with Geyser, the base damage will be 180 while the splash damage will be 150.
  • Zap IOU bonuses affect each jump individually.
    • e.g., Broken TV 84-38-38 (or 84-76) with +25 Dentist Daniel becomes 109-63-63 (or 109-101).
  • Boosted Gags that miss do not consume any available IOUs.
  • As higher tier IOUs put the user on cooldown for 2 turns (the current turn and the turn after), using one can leave you vulnerable if used at an improper time. Be sure that it is safe to use an IOU, especially if Unites are available.

Version History

v1.8.3 BETA
  • Fixed an unintended interaction between Rain and Squirt IOUs.
    • This bug allowed Rain's damage boost to cancel out Squirt IOU's Splash damage boost, when both IOUs are used in the same round.
v1.8.2 BETA
  • Significantly decreased the animation time of using IOUs.
    • Red text on screen is gone, damage boost and amount of uses from the IOU now hovers over the affected Toon.
    • IOU Toons no longer wave at you before giving the boost.
  • Multiple IOUs used in the same round now run their animations simultaneously.
  • Updated the placement and VFX of IOU descriptions.
  • Fixed a bug that allowed multiple Toons to use the same IOU in one round.
  • Reduced the Reward Cooldown of some IOUs:
    • Rain: 2 rounds -> 0 rounds
    • 3-Gag IOUs: 2 rounds -> 1 round
  • Squirt IOUs now affect Base and Splash damage. The Splash damage will also scale with the increase in Base damage, enhancing the viability of Prestige Squirt.
  • Increased the damage of some IOUs:
    • Toon-Up: 25/35/60 -> 25/40/60 (2 gag gets +5 dmg)
    • Trap: 65/90/170 -> 70/100/170 (2 gag gets +10 dmg)
    • Lure: 15/20/35 -> 15/25/35 (2 gag gets +5 dmg)
    • Throw: 30/40/70 -> 30/45/70 (2 gg gets +5 dmg)
    • Squirt: 25/35/60 -> 25/40/60 (2 gag gets +5 dmg)
    • Zap: 25/35/60 -> 25/40/60 (2 gag gets +5 dmg)
    • Sound: 15/20/35 -> 20/30/40 (1 and 3-gag get +5 dmg, 2 gag get +10 dmg)
    • Drop: 35/45/80 -> 35/50/80 (2-gag gets +5 dmg)
v1.5.5 BETA
  • Fixed an issue where the Pie in the Face Day VP IOU Rewards was not doubling IOU rewards.
    • This bug only allowed +1 IOU added to the base amount instead of doubling it. It was fixed after the event had ended.
v1.4.0 BETA
  • Fixed an issue that would cause Reward Cooldowns to not properly apply visually when using an IOU, C&D, or Pink Slip.
v1.3.0.12 BETA
  • Slightly increased the knockback bonus of the 1 / 2 Gag Lure IOUs to:
    • 1 Gag: 30 -> 35
    • 2 Gag: 18 -> 20
    • 3 Gag: Unchanged
v1.3.0.1 BETA
  • Fixed a crash when using a Unite on the IOU panel.
v1.3.0 BETA
  • SOS Cards have been rebranded as IOUs!
  • IOUs are single-target, high-power stack-based Gag effectiveness buffs.
  • If an IOU is used on another Toon, the Toon who used it will also profit from the boost provided, given that they have access to the Gag track in question.
    • Using an IOU on yourself will only provide the base effects of the IOU.
  • IOUs work on a "stack" system, giving buffs to the next few Gags rather than giving a buff for the next few rounds.
  • IOU values:
    • Toon-Up:
      • Madam Chuckle: +25 Toon-Up to the next 3 Toon-Up Gags.
      • Daffy Don: +35 Toon-Up to the next 2 Toon-Up Gags.
      • Flippy: +60 Toon-Up to the next Toon-Up Gag.
    • Trap:
      • Clerk Will: +65 damage to the next 3 Trap Gags.
      • Clerk Penny: +90 damage to the next 2 Trap Gags.
      • Clerk Clara: +170 damage to the next Trap Gag.
    • Lure:
      • Stinky Ned: +15 Knockback damage to the next 3 Lure Gags.
      • Nancy Gas: +18 Knockback damage to the next 2 Lure Gags.
      • Lil Oldman: +30 Knockback damage to the next Lure Gag.
    • Throw:
      • Cleff: +30 damage to the next 3 Throw Gags.
      • Cindy Sprinkles: +40 damage to the next 2 Throw Gags.
      • Pierce: +70 damage to the next Throw Gag.
    • Squirt:
      • Sid Squid: +25 damage to the next 3 Squirt Gags.
      • Sanjay Splash: +35 damage to the next 2 Squirt Gags.
      • Sharky Jones: +60 damage to the next Squirt Gag.
    • Zap:
      • Dentist Daniel: +25 damage (per target) to the next 3 Zap Gags.
      • Electra Eel: +35 damage (per target) to the next 2 Zap Gags.
      • Nat: +60 damage (per target) to the next Zap Gag.
    • Sound:
      • Barbara Seville: +15 damage to the next 3 Sound Gags.
      • Sid Sonata: +20 damage to the next 2 Sound Gags.
      • Moe Zart: +35 damage to the next Sound Gag.
    • Drop:
      • Clumsy Ned: +35 damage to the next 3 Drop Gags.
      • Franz Neckvein: +45 damage to the next 2 Drop Gags.
      • Barnacle Bessie: +80 damage to the next Drop Gag.
    • Rain:
      • +15 damage to the next Gag.
      • Rain's IOU has been removed from the Derrick Man and is now given as a constant extra reward from each completed V.P. battle.
  • IOUs, Cease & Desists, and Pink Slips all have 2-turn cooldowns.

Trivia

  • IOUs replaced SOS Cards.
  • IOUs do not count as a stun for incoming Gags.
  • Previously, each IOU had a maximum capacity of up to 4.2 billion, which is the 32 integer limit. This was realistically impossible to reach due to how slow and randomized IOU drops are.
    • The current count is 999 of each.
  • IOUs were initially going to be only be able to be used on one Toon instead of two, as confirmed in the 1.3 QA patch notes.
    • This caused IOUs in the QA to be more powerful than anticipated, causing them to then nerf the power of most IOUs by 30% and Drop IOUs by about 50%.
  • Back when Toon-Up had only 95% accuracy, an exception to IOUs not applying to dodged Gags were applied to Toon-Up. Meaning that any missed Toon-Up Gags would've consumed the IOU.
  • When Rain's IOU is used, the arrows that appear around the chosen Toon will be purple during the turn she is called. Once the turn ends, the arrows will turn white.

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