The Public Relations Representative (shortened as P.R.R.) is the Sellbot Manager Boss that can only be fought in Ye Olde Toontowne inside the Dungeon. He is the Neighborhood Manager Boss of the Ye Olde Toontowne Taskline and is fought near the end of the Playground. After he is unlocked, he can be fought again at any time.
Content Sync
Toons fighting against the Public Relations Representative will have Content Sync applied to them. They will be synced down to the following stats:
- 50 Laff Soft Cap (60 Max)
- Up to Level 5 Gags permitted
- All rewards restricted
Attacks
*Indicates a Cheat move.
Cheats
This battle contains no additional Cogs.
The P.R.R. does not start out with the entirety of his HP. He has around ~600 HP left over with the amount being randomized every time he is fought.
Due to being a Skelecog, all negative effects applied to the Public Relations Representative will last for one less round.
The Public Relations Representative is able to attack two times in one round. The first attack is one of his four moves, and the second attack is always Glower Power. He will have a spinning dagger revolving around his head.
Loot
Dialogue
Opening Cutscene
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The Toons enter the dungeon, which makes the P.R.R turn around.
"Toons! Hello-hello th- there!"
The P.R.R glitches, causing him to move fast.
"My na-name is Win- Winston but you can call me the P.R.-P.R.-R.-R."
"That's 'Public rel-Relations Re-Re- Representative' for sho-o-o-ort"
"It's been- been a while since I-I-I-I've spoken to- to a Toon!"
"Do you know- know how lo-o-o-ong it's been since I've had- it's be- visitors?"
"It's been- it's been- it's been-"
The P.R.R goes into his dizzy animation.
"ERROR"
"HA HA. HA."
"Wasn't that- wasn't that- wasn't that fun- funny?
"You aren't- you aren't laughing!
"Why aren't you- why- why aren't yo-o-o-o-o-o-ou-
"ERROR"
"Have you met- met my bosses- have you- bosses?"
"I've got five- I've- five of them!"
"There's Allan and- and Chris and Jo-o-ohn- and Craig- Craig and-"
"I forgot who-o-o-o the last one was!"
"They didn't have a lot- a lot of good- good- things- a lot- to sa-a-ay about you."
"They told me you- you- you were a bunch of lou- lousy pushovers!"
"But the-e-en you trap- trapped me in- in this to-o-ower!"
"And in the absence of- in the absence- of others, I- I- realized something."
"You Toons-Too-Toons aren't pushov-ov-vers at all!"
"Why- why don't I introduce you- you to my bosses?"
"We could go get- go get some oil!"
"What-what- do you say- do you- you say?"
The Toons shake their heads sideways, refusing.
"HA. HA. HA."
"Fun-fun-funny Toon- Toon!"
"You're- you're no-o-o-ot joking?"
"BUT I'VE BEEN TRAPPED HERE FOR- FOR- FOR-"
"ERROR"
"AND YOU SHO-O-OW ME NO- NO- NO SYMPATHY!"
"I-I-I-I-I-I'LL SHOW YOU WHAT- SHOW YOU- SHOW YOU WHAT FOR!"
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Ending Cutscene
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The P.R.R begins to glitch around the room.
"This isn't- ERROR"
"This can't be- can't BE- CAN'T BE- CAN'T BE-"
"You were supposed to- I'VE GOT FIVE- to- to join- ERROR"
"AND have a chat- CHAT WITH- AND CRA- Allan- CRAIG- CRAIG AND-"
"You're- laughi- I'LL- you've trapped- SINCE- SINCE- NO SYMPATHY!"
"WASN'T THAT- My name is Win- FUN-FUNNY TOON- visitors? ERROR"
"I'LL INTRODU- been a whi- five of- five of them- five of- IN THIS TOWER!"
"I forgot I-I-I-I- Director of- FUN-FUNNY TOO- Relations- Public rela- ERROR"
The P.R.R glitches up into to the celling, before appearing back on the ground once more.
"HA. HA. HA."
"HA. HA-"
"ERROR"
The P.R.R falls to the ground and disappears.
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Brain Storm
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- "I love to be- to be a wet bla-a-a-anket."
- "I want to- want to-o-o enlighten you."
- "Hope yo-o-o-ou packed your umbrella- umbrella."
- "I'm going- going to take you by- by storm."
- "Not so-o-o-o sunny now, are you- are you Toon?"
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Synergy
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- "I'm ta-a-a-aking this to committee- committee."
- "I-I-I put it to a vote- vote, and yo-o-ou lose."
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Schmooze
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- "You've earned- earned this- this."
- "I don't- I don't mean to-o-o-o gush."
- "I ha-a-ate to knock yo-o-ou off your pedestal, but..."
- "You'll never- never see thi-i-i-is coming."
- "This will look good- good- good on you."
- "I'm going to ring- ring- ring yo-o-our praises."
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Guilt Trip
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- "You had better say- say you're- you're sorry."
- "Call me- call me when you get back from your- your trip."
- "I always blame- blame everything on yo-o-ou."
- "I-I-I wouldn't forgive- forgive you in a million years!"
- "Are you ready fo-o-o-or your trip- trip?"
- "Wallow i-i-in your own- own guilt!"
- "Shall we-e-e take a peek- peek at your future?"
- "I'll lay- I'll lay a real guilt trip o-o-on you!"
- "It's a-a-a-all your fault- your fault!"
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Glower Power
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- "How's this- this for expressive eyes- eyes?"
- "My- my eyes are my strongest- strongest feature."
- "Jeepers- Jeepers, don't you love my- my peepers?"
- "I like- like to stay- stay on the cutting edge."
- "Peeka-peeka-boo, I see- I see yo-o-ou."
- "The eyes- the eyes- the eyes ha-a-ave it."
- "You looking- looking at me- at me?"
- "Here's looking a-a-at you kid- you kid."
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Face-Off Taunts
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- "Wasn't that- wasn't that- wasn't that fun- funny?"
- "You looking- looking at me- at me?"
- "Why- why don't I introduce you- you to my bosses?"
- "Fun-fun-funny Toon- Toon!"
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Death Taunts
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- "DON'T- DON'T- DON'T LEAVE- LEAVE- LEAVE ME HERE!"
- "They were right- right! Yo-o-ou are a- are a lousy pushover!"
- "GET- GET- GET OUT! A-A-A-AND NEVER- NEVER COME BACK!"
- "We could ha-a-ave had such a nice- a nice chat with my bosses!"
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Surrender Taunt
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- "N-NO! You c-can't leave me! P-PLEASE DON'T L-E-AVE ME-E!!!"
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Friend Request Denials
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- The Public Relations Representative looks taken aback: "What? You want to- want to be- I can't- I can't- I can't ERROR"
- The Public Relations Representative stares blankly: "Tha-a-at would- would be against corp-co-o-orporate pol- ERROR"
- The Public Relations Representative bristles and glances away: "I'm not- I'm not permitted to say- ERROR"
- The Public Relations Representative shifts uncomfortably: "My bosses- bosses would not tolerate- not tolerate- not- ERROR"
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Music
Sound Effects
Version History
- v1.4.2. BETA
- Fixed the name of the Public Relations Representative when shown through Discord RPC.
- v1.3.0 BETA
- The Barnacle Boatyard and Ye Olde Toontown taskline managers have been renamed to the Land Acquisition Architect and the Public Relations Representative respectively.
- The P.R.R. replaces the D.O.P.R. as the final boss of the Ye Olde Toontown Taskline.
- All of the taskline managers have now been given unique head models, updated cutscenes, and new personalities.
- HP values of the Derrick Man, Land Acquisition Architect, and the Public Relations Representative have been rebalanced to more closely fit the intended difficulty curve.
- The P.R.R.'s HP increased from 200 to 1200.
Trivia
- The P.R.R. mentions John, the old Lawbot Boss prior to the hiring of the Chief Legal Officer. This only implies that he was locked up long before said hiring occurred.
- The P.R.R. vaguely brings up its older counterpart, the Director of Public Relations, in its defeat cutscene.
- The P.R.R. holds the title as the Cog with the longest name ever.
- Attempting to access this Manager's fight without the requirements will result in the following message: "Wait, what? Why do you want to go into a prison cell?"
- The P.R.R. is the only Manager to not have any honorifics listed on the cogs.ink website (it is listed as N/A).
- However, members of the Corporate Clash Crew have confirmed that the Public Relations Representative uses any pronouns.
Gallery
Top: Closeup of the P.R.R concept, by AnonymousAvocado. Bottom: Textured the P.R.R. Model by Basher, texture by Spooks
The Public Relations Representative featured in an official Twitter comic
An unused P.R.R. death animation