Chief Financial Officer

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The Chief Financial Officer (or C.F.O. for short) is the Cashbot Boss found in Cashbot Headquarters and is available to fight once Toons have fully completed their Cashbot disguise by infiltrating the Cashbot Mint.

The exclusive reward for defeating the C.F.O. are Counterfeits. This starts with a base of 16, but can be increased by +4 by the Level 30 department boost, Boosters, and Surplus Sunday. The C.F.O. will also reward 2 Unites that can only be increased by +1 with the Surplus Sunday bonus.

After defeating the C.F.O. Toons will also be promoted to the next Cashbot Suit and will need to gain a certain amount of Cogbucks to fight the boss again.

Content Sync

Toons fighting against the C.F.O. will have Content Sync applied to them. They will be synced down to the following stats:

  • 85 Laff Soft Cap (114 Max)
  • Up to Level 7 Gags permitted
  • All rewards permitted

Cog Information

First Cog Round Starting Cog Cog Levels Cog Level Pool Cog Amount
Level 15 7-15.exe ~200 ~20 Cogs
Skelecog Round Starting Cog Cog Levels Cog Level Pool Cog Amount
Level 15 9-15.exe ~300 ~27 Cogs

*The Cog Level Pool is the cumulative number of Cog Levels within the entirety of the battle, being split between both sides.
Starting Cogs do not count towards the Cog Level Pool.

The Cog Round

CFOIntroScene.png

The boss battle begins with a cutscene showing Mata Hairy, wearing a random Cashbot disguise, telling the Toons to quickly sneak into the Cashbot Vault before they are caught. As she makes her way over, the C.F.O. appears and causes Mata and the Toons to remove their Cashbot Cog Disguises. Mata continues into the vault to prepare a trap while the Toons stay with the C.F.O.

CFOCogRound1.png

Toons will then be split into two battles (or one if there are 4 or less Toons). Cogs will spawn out of the C.F.O.'s undercarriage ranging from Level 7-15 with one of the starting Cogs being a guaranteed Level 15. The next round will begin once all Cogs have been defeated.

The Skelecog Round

CFOSkelecogRound.png

Once all Cogs have been defeated, the C.F.O. will make his way into the Cashbot Vault. Mata Hairy returns and calls for the Toons to go after the C.F.O. as the doors in the area begin to close.

Toons will then be split into two battles (or one if there are 4 or less Toons). Skelecogs will spawn out of the C.F.O.'s undercarriage ranging from Level 9-15 with one of the starting Skelecogs being a guaranteed Level 15. The next round will begin once all the Skelecogs have been defeated.

The C.F.O. Battle

CFOCraneRound.png

Once all Skelecogs have been defeated, the final battle against the C.F.O. begins. Mata Hairy tells the Toons how they can attack the C.F.O., however, afterwards she is chased off into another room by a Goon.

The C.F.O. has 1500 health. During the battle, Toons can take on 2 separate roles: craning or stomping Goons.

Craning

CFOCraning.png

Six cranes are available to use with four of them being located in each corner of the room and two being located directly beside the vault doors. The corner cranes, the ones using Big Magnets, are strong and are able to lift up safes in addition to Goons. The two side cranes, using Small Magnets, are weaker and can only move around safes instead of pick them up. They can also pick up Goons, however if it is a stunned Goon it will immediately unstun and must be thrown quickly before they wiggle off of the magnet.

Cranes are used to pick up Goons to be thrown at the C.F.O. to deal damage to him as well as have a chance to stun him. Bigger Goons means a bigger chance of stunning the C.F.O.. Throwing a Goon from the side crane can further increase this chance. Once the C.F.O. has been stunned, which can be indicated by stars floating around his head as well as an Aoogah noise, safes can then be thrown at him to deal large amounts of damage.

Two safes are located by each corner crane by default. Safes do much more damage than Goons and should be prioritized while the C.F.O. is stunned. The damage done varies depending on the directness of the hit and speed of the thrown safe. Safes should only be used when the C.F.O. has been stunned, otherwise he will wear it on his head as a "safe-ty helmet". While wearing a safety helmet, all Goons thrown at him will instantly explode and deal no damage. The safety helmet can only be removed by throwing another safe at him to knock it off of him. The C.F.O. can also pick up his own safe to wear over his head if nobody has attacked him for a while.

Additionally, it is important to pay attention as to where the safes end up after being thrown at the C.F.O,. Make sure each Toon can reach a safe and that none are blocking the C.F.O.'s undercarriage. If this happens, Goons that spawn will immediately explode. However, this can be advantageous as the fight progresses if there are too many dangerous Goons at one time to prevent more from spawning.

Stomping

CFOGoonStomp.png

Stomping refers to stomping Goons that the C.F.O. spawns. The C.F.O. will start with ones that are very small with yellow helmets. As the C.F.O. loses more health, bigger Goons will spawn with orange, red, and eventually purple helmets dealing large amounts of damage. To stomp a Goon, a Toon must jump on top of it. By stomping Goons, the Goon will become stunned and cannot move for a period of time, with this time decreasing with stronger Goons. Stunning Goons stops them from being able to attack Toons, as well as make it easier for people using cranes to throw them. Attempting to pick up a Goon that is not stunned will cause it to eventually wiggle off, making it difficult to hit the C.F.O,.

Stategy

It is recommended that 4 Toons utilize each corner crane with the others choosing to either use the side cranes or stomp Goons. Stomping Goons is not a difficult task, so utilizing the side cranes when possible can help the battle go quickly. However, once stronger Goons (such as ones with red helmets) begin appearing, and very quickly, all 4 players not on corner cranes will need to be stomping Goons in order to not overwhelm the group.

When a Goon is stomped, it will release a random Treasure, with larger Goons releasing Treasures that heal more Laff.

Ending

Once the C.F.O. reaches 0 HP, he will attempt to leave the area. As he exits, he is hit by one of the Cashbot HQ trains and is flattened. This trap was set up by Mata Hairy while the Toons fought the C.F.O,. After this cutscene, all Toons who survived until the end will do the battle victory dance and receive their Counterfeit and Unite rewards.

Dialogue

CutscenesBanner.png

Opening Cutscene

Mata Hairy: "Hey, you made it! Follow me to the main vault before the C.F.O. finds us!"

Mata Hairy makes her way to the main vault when the C.F.O. enters the room

Mata Hairy: "Blast it! We're too late!"

C.F.O.: "Ah-HAH!"
"I thought I smelled something a little toony in here! Imposters!"

Mata Hairy: "Keep him busy! I'm going to set a trap!"

C.F.O.: "Get them!!!"

Second Cutscene

The C.F.O. enters the vault room

Mata Hairy: "Come on Toons! Follow that bag of bolts!"

C.F.O.: "I've got you right where I want you now, Toons."
"Get them!!!"
"Err, again..."

Third Cutscene

Camera pans over to Mata Hairy operating a crane

Mata Hairy: "Control a magnet by stepping up to a podium."
"Use the movement keys to move the crane, and press your [Jump Bind] key to grab an object."
"Grab a safe with a magnet and knock the C.F.O.'s safe-ty helmet off."
"Once his helmet is gone, grab a disabled goon and hit him in the head!"

A goon wakes up and chases Mata Hairy out of the vault room

Mata Hairy: "Eek! Gotta run!"

Ending Cutscene

C.F.O.: "That's it. I've had enough of these pesky Toons!"
"I've got a train to catch!"

The C.F.O. exits the vault room and gets flattened by a train.


AttacksBanner.png

Coin Throw
  • "Budget this!"
  • "This isn't legal tender!"
  • "Cha-ching!"
Stunned
  • "I suppose they are going to cash in on this opportunity..."
  • "I did not account for this"
  • "Crashed by cash... unbelievable"


MiscDialogueBanner.png

Surrender Taunt
  • "And here's an overdraft fee for you now. Start paying it off."
Unique Friend Request Denials
  • The C. F. O. says, "No diamond ring? Forget it!"
  • The C. F. O. says, "You don't fit the bill, Toon."
  • The C. F. O. says, "Apologies, Toon. I am married to my money."
  • The C. F. O. says, "Surely you must be after my money!"

Music

Theme Audio File
Elevator Theme
Opening Cutscene Theme
Round One Cog Battle Theme
Round Two Cutscene Theme
Round Two Skelecog Battle Theme
Crane Round Cutscene Theme
Crane Round Theme (Base)
Crane Round Theme (Stunned)
Ending Cutscene Theme
Victory Theme
Epilogue Theme

Sound Effects

VoiceClipsBanner.png

Statement
Question
Grunt
Murmur

Version History

v1.7.0 BETA
  • The C.F.O. now throws gold coins at Toons instead of gears.
  • Fixed a minor memory leak in the C.F.O. battle.
  • Fixed a goon disappearing early in the C.F.O.'s introduction cutscene.
v1.6.5 BETA
  • Fixed a crash that occurred during the second cutscene of the C.F.O. battle.
v1.6.4 BETA
  • Fixed a crash for Mac users that occurs when using a crane during the C.F.O.
v1.4.2 BETA
  • Counterfeit rewards from the C.F.O. battle have been increased from 12 base to 16 base.
  • C.F.O. reward boosters now give +4 more Counterfeits each instead of +3.
v1.4.0 BETA
  • Unites are now awarded from all bosses in addition to their exclusive reward. Unite rewards are as follows:
    • C.F.O.: 2 Unites
  • For the C.F.O., a new boss reward has been added: Counterfeits!
v1.3.2.5 BETA
  • Fixed various actions that could trigger unintentionally while typing in the chat box while golfing and in the C.F.O. and C.E.O. battles.
v1.3.1.3 BETA
  • Gag accuracy no longer has a lower cap in the V.P. and C.F.O. battles due to Content Sync.
  • The level range for Cogs in department boss battles has been increased across the board:
    • C.F.O. Round 1: Level 6-14 -> 7-15
    • C.F.O. Round 2: Level 8-14 -> 9-15
v1.3.1.2 BETA
  • Fix an issue causing Mata Hairy to say the wrong Gag-Up unites after the CFO battle.
v1.3.0.8 BETA
  • Fixed an issue where the C.F.O. would give out incorrect Gag-Up unites.
v1.3.0 BETA
  • The drop rate of Toon-Up Unites from the C.F.O. are unchanged, meaning that you are more likely to receive more useful unites overall.
v1.2.8.2 BETA
  • Adjusted parameters in the C.F.O. boss battle to make removing safes off the C.F.O.'s head easier.
v1.2.8.1 BETA
  • Adjusted damage calculations for the C.F.O battle
v1.2.8 BETA
  • Changed the collision model of magnets to make picking up Goons and Safes easier.
  • Tweaked how crane damaged is calculated based on recent impact velocity instead of merely the speed of the object.
  • This means Goons and Safes should now consistently damage the C.F.O. without some damages dropping into the single digits.
v1.2.7.1 BETA
  • Potentially fixed a crash that could occur after completing a C.F.O.
v1.2.6.5 BETA
  • The C.F.O. will no longer unstun if a Toon walks into him when he is stunned.
  • Fixed an issue where the V.P., C.F.O. and C.E.O. weren't awarding department experience from defeating the boss.
  • Fixed an issue in the C.F.O. battle where the C.F.O. held onto safes instead of being damaged by them when stunned.
v1.2.6.3 BETA
  • Potentially fixed crane jolting upon a keypress.
v1.2.5 BETA
  • Mata Hairy now tells Toons every Unite they earned in the C.F.O battle.
v1.2.4 BETA
  • Fixed C.F.O. cranes moving sporadically in certain situations.
v1.2.3.1 BETA
  • Fixed cranes in the final round of the C.F.O. not properly being smoothed.
  • Fixed the C.F.O. ending cutscene.
v1.2.0 BETA
  • Red magnets in the C.F.O. battle now play the correct noise while active.
v1.1.6 BETA
  • Fixed a bug that would cause the CFO’s head to be on backwards in the final cutscene of his boss battle.
v1.1.4.3 BETA
  • Fixed the CFO Intro cutting off Mata Hairy’s dialogue if she was in a tall Cog disguise.
v1.1.0.13 BETA
  • Fixed a rare crash affecting all Toons in the CFO when one Toon was lagging too far behind during the Crane round.
v1.1.0.11 BETA
  • Added a counter for the number of goons stomped in the CFO.
v1.1.0.1 BETA
  • Fixed an oversight that would allow players to gain way more unites than intended in the C.F.O. boss battle.
v1.1.0 BETA
  • Acorn Acres Minigames and Roadster Raceway now have their own treasures.
    • These treasures have also been added to the CFO fight.
  • The CFO now has a max treasure spawn limit depending on the tier. It can be either 35, 30, or 25.
  • Potentially fixed objects teleporting in the CFO crane round.
v1.0.17 BETA
  • AA and YOTT treasures are now present in the CFO fight.
  • Mata Hairy no longer phases through doors in the CFO fight!
v7.7.7 BETA (April Fools)
  • the c.f.o. took a well deserved vacation after dealing with john robolt's departure. the chief of dollars is filling in for him instead.
v1.0.13 BETA
  • The pace of the taskline has been modified in Mezzo Melodyland. The CFO ToonTask is now at the end of the playground.
v1.0.9 BETA
  • Removed camera collisions on C.F.O. objects.
    • This is especially useful for Toons that are stunning Goons. Their camera will no longer adjust against them!
  • Fixed levels in certain V.P./C.F.O. difficulty tiers
v1.0.8.7 BETA
  • Fix the cog levels in VP/CFO.
  • Fix a crash related to CFO cutscenes.
v1.0.8 BETA
  • Tweaked the CFO Side Crane Mechanics.
    • Any goons thrown from a side crane will stun the CFO if the hit has a high impact! However, in order to pay the price for such power, they now enable goons instead of disable them.
v1.0.6 BETA
  • Fixed an issue where two cranes could attempt to grab the same object in the C.F.O.
  • The C.F.O. has become a bit less chatty in the final round.
  • Some crane mechanics have changed in the C.F.O. final round:
    • The corner cranes now use a blue magnet model. They act the same as before.
    • The side cranes have had a massive overhaul:
      • Side cranes now move 50% faster than corner cranes
      • Side cranes rotational range is lower, but to compensate, their extension range is much further.
      • Side cranes will automatically stun any goons they pick up.
      • Loony Labs scientists have figured that due to their polarity, they repel safes away from them, sliding them across the vault!
v1.0.0 BETA [Game Release]
  • Jellybean Unites have been removed as a reward from the C.F.O.
  • The C.F.O. is added to the game.

Trivia

  • A chief financial officer is a person at a firm who is responsible for handling the financial affairs of a company.
  • The C.F.O.'s real name is a pun on the term "Crisp Dollar", a fancy way of saying new money.
  • The C.F.O. and the Senior Vice President share the same voice clips.
  • During the April Toons 2020 event, the C.F.O. was replaced with a reskinned fight called the Chief of Dollars.

Gallery

The Cogs
Employees Sellbots Cold CallerTelemarketerName DropperGlad HanderMover & ShakerTwo-FaceMinglerMr. Hollywood
Cashbots Short ChangePenny PincherTightwadBean CounterNumber CruncherMoney BagsLoan SharkRobber Baron
Lawbots Bottom FeederBloodsuckerDouble TalkerAmbulance ChaserBack StabberSpin DoctorLegal EagleBig Wig
Bossbots FlunkyPencil PusherYesmanMicromanagerDownsizerHead HunterCorporate RaiderBig CheeseAutocaddie
Boardbots BagholderPaper HandsInsiderCircuit BreakerDeadlockShark WatcherMagnateHead Honcho
Specialist Cogs Field Specialists NeedlenoseShysterBarrister
Operations Analysts PettifoggerConveyancerAdvocate
Manager Bosses Facility Managers Factory ForemanMint SupervisorHead AttorneyClub PresidentUnstable Cogs
Taskline Managers Derrick ManLand Acquisition ArchitectPublic Relations RepresentativeDerrick HandDirector of Land DevelopmentDirector of Public Affairs
Street Managers Duck ShufflerDeep DiverGatekeeperBellringerMouthpieceFirestarterTreekillerFeatherbedder
Kudos Managers PrethinkerRainmakerWitch HunterMultislackerMajor PlayerPlutocratSatellite InvestorsChainsaw ConsultantPacesetter
The Litigation Team LitigatorStenographerCase ManagerScapegoat
Contractors Count ErclaimCount ErfitHigh Roller
Secretaries JudyJasonJennifer
Cog Bosses Senior Vice PresidentChief Financial OfficerChief Legal OfficerChief Executive OfficerChief Operating OfficerThe Chairman
Overclocked Bosses Overclocked Chief Legal Officer
Removed Cogs ClerkChief JusticeChief of DollarsCount Erclaim (Pre-Redesign)Sads the SkelecogRedd 'Heir' WingWitness Stand-InDirector of Land AcquisitionDirector of Public RelationsCon ArtistConnoisseurSwindlerMiddlemanToxic ManagerBig Fish