Rainmaker

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The Rainmaker is a Lawbot Manager Boss who was introduced as part of the Hires & Heroes Update. She can be fought at the end of the pier beyond The Lighthouse on Lighthouse Lane in Barnacle Boatyard after unlocking the Kudos Task A Misty Mystery. She was first revealed during the cogs.ink ARG.

Content Sync

Toons fighting against the Rainmaker will have Content Sync applied to them. They will be synced down to the following stats:

  • 60 Laff Soft Cap (68 Max)
  • Up to Level 5 Gags permitted
  • Counterfeits, C&Ds, and Pink Slips restricted

Attacks

Rainmaker Attacks
Brain Storm

(Single)

Liquidate

(Single)

Power Trip

(All)

Freeze Assets

(Single)

Damage 10 12 8 10
Accuracy 80 65 70 75
Frequency 30 25 20 25

Cheats

Cog capacity.png

This battle has a soft cap of up to four Cogs (with exceptions during Monsoon, seen below). Different Weather Phases grant different Cog capacities. Storm Cell provides 3 additional Cogs, while Fog, Heavy Rain, and Oil Rain have up to 2 additional Cogs. These Cogs can be from any department with a Level range of 5-9, except during Monsoon in which levels can reach to 14. There is an increased chance of these Cogs being Lawbots (about 55%).

Lure resistance.png

The Rainmaker has a maximum Lure Resistance of 1 round. Once she drops down to 1 HP, this resistance will turn into Lure Immunity.

Extra attacks banner.png

The Rainmaker will start off the fight with one extra attack per turn. The amount of extra attacks she has will increase by one each time her Inversion cheat triggers.

Weather phases banner.png

The Rainmaker will change the current weather phase at random. She starts off with a "normal" weather phase at the beginning of the fight, which lasts for 1 round. Afterwards any subsequent phases last for 2 rounds before cycling to another. Each weather phase and its effects are listed below.

Oil rain banner.png

The Rainmaker's hair will turn into a darker color, whilst making the rest of the screen a similar tone. During this phase, all Toons will take 8 damage per round and All Cogs will heal 50 HP per round. This can cause Cogs to become Overcharged.

Fog Rainmaker banner.png

The Rainmaker's hair will turn gray, and will cover the screen entirely with fog, obscuring view of both the Toons and the Cogs. During this phase, Toons will be unable to view any information on any of the Cogs in the fight, showing only question marks in place of their names, levels, and HP.

Heavy rain.png

The Rainmaker's hair will turn to a darker blue, and will tint the arena blue as heavy rain falls from the sky. During this phase, damage will be increased to all Toons and Cogs by 20%, however 50% of the damage will be delayed until the next weather transition, at which point it will all be dealt in burst. The damage is rounded up after being increased by 20%, and when it is split, the remainder goes into the initial damage. For example, a 41 damage hit after the 20% boost will split into 21 for the initial hit and 20 will be stored. Toons can view how much damage both themselves and the Cogs will take by hovering over the icon for Heavy Rain's Status Effect.

  • Toons that dodge any attacks will still rack up accumulated damage.
  • If a Gag misses, the damage that would have been stored is still stored.
  • Combo damage is boosted and split, but does not contribute to the stored damage.
  • Bonus damage from Prestige Drop is also boosted and split, but does not contribute to the stored damage.
  • Lure knockback damage contributes to the stored damage; it occurs when the Lure is used and does not multiply for each Squirt or Throw Gag used on the lured Cog.
  • The Lure knockback damage will not be stored if the Cog is lured into a Trap.

Storm cell Banner.png

The Rainmaker's hair will become brighter, and have significantly more lightning bolts in it. After 2 rounds, she will unleash a lightning bolt attack that will deal maximum of 36 damage onto every Toon. Such damage can be decreased for every attack that hits her, -4 damage per Gag.

Inversion Banner.png

After every 3 weather cycles or if Monsoon has ended, the Rainmaker's hair will change back to its original state and the weather will turn back to normal. This cheat will grant the Rainmaker one extra attack to use per round.

Monsoon.png

Once the Rainmaker drops below 780 HP (or 30% of her max HP), she will summon a tornado behind the Toons, picking them up and bringing them to platforms made of clouds. They cannot use Toon-Up or Sound Gags, but will retain perfect accuracy across all other Gags. This weather phase will last for two rounds and all Cogs will not attack any Toons during this time. At the beginning of this phase, the Rainmaker will gain the Monsoon status effect, which reduces the amount of damage she takes by 90% for 3 rounds, and will spawn in 4 new Cogs, all replacing any previous Cogs that were present before the weather change. Cogs summoned range from Level 9 to Level 14 and have a Lure Resistance of 1 round. Each one will have a randomly given status effect. The kind of status effects that can be given include:

  • Cog-Damage-Up.png Damage Boost (30% more damage given)
  • Damage Reduction.png Damage Reduction (30% less damage taken)
  • Damage Absorption.png Damage Absorption (Take 50% of all damage meant for other Cogs)
  • Glass of Water.png Hydrated (Attacks are 15% more accurate for 3 rounds)
  • Soak.png Soaked (Applied with the Soak debuff for 3 rounds)

Misty 1hp banner.png

If the Rainmaker is dealt with lethal damage, her health bar will immediately stop at 1 HP. She will stop the current weather cycle and sends any remaining Cogs away, not allowing them (including herself) to attack. It is at this point that Toons can either attack her or "spare" her (not using Gags for the duration of 3 rounds). Aside from a special cutscenes for sparing her, there are no major differences from doing either. During this time, Gags can still miss if used, and will begin the unique cutscene as if none were used. As soon as she is damaged, whether one of the cutscenes has played or not, she will fly away.

Strategy

Recommended Gags ‎
Track "Should I bring this Gag to this fight?" "Should I Prestige it?" "How many Toons
should bring it?"
High Dive.png
Toon-Up
Important for keeping you and your teammates alive. The Rainmaker and the other Cogs are capable of doing a lot of damage, especially in Storm Cell and Heavy Rain. While you could rely on Unites and Prestige Throw for healing, they may not be enough when things go south and your team is backed into a dangerous situation.
PrestigeStar.pngPrestigeStar.pngPrestigeStar.png
Rating: 3/3 Stars
The improved self-heal can lower the need for additional Toon-Up Gags and Unites over the course of the battle. At the same time, base Toon-Up can usually do well on its own, especially if multiple Toons have it. The extra round of Cheer helps with the consistency of Lure + Throw, Lure + Trap + other Gags, and Squirt/Throw and Drop turns against the Rainmaker.
PrestigeStar.pngPrestigeStar.pngPrestigeStarEmpty.png
Rating: 2/3 Stars
2-4 Toons
TNT.png
Trap
Trap will mostly be used for its utility in this fight and chip damage to the Rainmaker. It gives increased accuracy to Lure when placed down which could immediately be followed up by Drop if desired, and gives increased accuracy to Lure + Throw and Squirt/Throw + Drop on the subsequent turn through the Dazed effect.
PrestigeStar.pngPrestigeStar.pngPrestigeStarEmpty.png
Rating: 2/3 Stars
Trap will almost always be placed directly on the Rainmaker, making the slight damage boost against her from the Prestige insubstantial. If there are Cogs that need to be taken out, it's usually better to Zap them and the Rainmaker, or use Sound if feasible, than to use Trap.
PrestigeStar.pngPrestigeStarEmpty.pngPrestigeStarEmpty.png
Rating: 1/3 Stars
1-2 Toons
Presentation.png
Lure
Greatly effective and important here for its ability to stall the Cogs for multiple turns, thus making it safer for the Rainmaker to be focused down with single target combos such as Lure + 3 Throw and Throw + 3 Drop (after also applying Soaked or Dazed, or getting Cheer for the extra accuracy).
PrestigeStar.pngPrestigeStar.pngPrestigeStar.png
Rating: 3/3 Stars
Great for extra damage to the Rainmaker, specifically in Lure + 3 Throw turns.
PrestigeStar.pngPrestigeStar.pngPrestigeStar.png
Rating: 3/3 Stars


2-3 Toons
Wedding Cake.png
Throw
A very strong and very important main damage dealer to the Rainmaker when combined with Lure, and is a good additional boon to Drop's damage due to the Marked effect. You will want both Throw and Drop for single target damage output. Having both means having a higher stock of single target damage options, meaning a higher overall damage potential as well. The former is safer as Lure + Throw relies on only one accuracy roll for the full damage, and if the Throw is Prestige, can also provide some self-heal on top of that.
PrestigeStar.pngPrestigeStar.pngPrestigeStar.png
Rating: 3/3 Stars
As usual for Manager battles, Throw's Prestige is very useful for this fight, allowing you to deal reliable damage while having to spend less of other resources on healing. This self-healing could especially prove useful during Oil Rain, Heavy Rain, and Storm Cell. It can stave off some of the Rainmaker's damage, thus allowing your team to commit more Gags to attacking her.
PrestigeStar.pngPrestigeStar.pngPrestigeStar.png
Rating: 3/3 Stars
4 Toons


Geyser.png
Squirt
Important for the general uses of the Soaked debuff as well as enabling Zap, which will likely be used multiple times during this fight. The Soaked debuff can increase the accuracy of Lure + Throw and Throw + Drop for several rounds.
PrestigeStar.pngPrestigeStar.pngPrestigeStar.png
Rating: 3/3 Stars
The Prestige does very little if anything at all for this fight. It is very rare for the increased Splash Damage to enable any new kills on Cogs when paired with Zap.
PrestigeStarEmpty.pngPrestigeStarEmpty.pngPrestigeStarEmpty.png
Rating: 0/3 Stars
2-4 Toons
Lightning.png
Zap
Very useful for being an effective way to deal damage to Rainmaker and neighboring Cogs deemed as threats simultaneously, and to deal with the Cogs in the Monsoon phase.
PrestigeStar.pngPrestigeStar.pngPrestigeStar.png
Rating: 3/3 Stars
Useful for letting Zap take out higher health Cogs deemed as threats and damaging the Rainmaker simultaneously. Possibly, the Prestige can also save having to use some TVs that would be reserved for the Monsoon phase.
PrestigeStar.pngPrestigeStar.pngPrestigeStarEmpty.png
Rating: 2/3 Stars
3-4 Toons
Opera Singer.png
Sound
Decent for clearing multiple low-mid health threatening Cogs right before they unlure and finishing off the remaining Cogs on the first turn after Monsoon.
PrestigeStar.pngPrestigeStar.pngPrestigeStarEmpty.png
Rating: 2/3 Stars
Allows for bigger burst damage turns or larger Laff recovery turns after using Sound, but the Prestige won't get much mileage as Sound itself won't be used that frequently throughout this battle. Other Prestiges like Drop, Throw and Lure are deemed more valuable in this battle because they are permanent boosts to their respective Gags, and those Gags will be used much more frequently here.
PrestigeStar.pngPrestigeStar.pngPrestigeStarEmpty.png
Rating: 2/3 Stars
0 or 4 Toons
Grand Piano.png
Drop
A very strong and very important main damage dealer to the Rainmaker. Very potent when set up for better accuracy through things like the Soaked and Dazed effects and the innate +20% accuracy from previous Gags hitting the target on the same turn. You will want both Throw and Drop for single target damage output. Having both means having a higher stock of single target damage options, meaning higher overall damage potential as well. The latter is more dependent on setup with accuracy buffs such as Soaked and/or Dazed, but can have a higher payoff in overall damage.
PrestigeStar.pngPrestigeStar.pngPrestigeStar.png
Rating: 3/3 Stars
Great for even more direct damage to the Rainmaker. Especially potent with the variety of debuffs that have opportunity to be applied to the Rainmaker (Soaked, Dazed, Marked) throughout the turns, and even the Encore buff.
PrestigeStar.pngPrestigeStar.pngPrestigeStar.png
Rating: 3/3 Stars
4 Toons

Overall, you'll want to play aggressively for the Rainmaker battle. This means prioritizing dealing direct damage to her whenever it's safe enough to and avoiding clearing the Cogs unless they are exceedingly dangerous or, in the case of Monsoon, you have virtually no choice to. Slower tactics like stalling out weather phases or using a lot of Toon-Up while slowly chipping away at the Rainmaker's health are unfavorable. She can gain an extra Attack to use after every 2 weather phases via Inversion, making her more dangerous the longer she's kept alive.

Keep in mind that Unites and IOUs are allowed in this battle. Using them is not mandatory for success, but they are very helpful here.

Phase 1 (Pre-Monsoon)

Your goal during this phase should be to get the Rainmaker below 810 HP as fast as possible to trigger Monsoon.

The Rainmaker will choose a random weather phase to enter after turn 1. Your strategy will vary based on what she chooses and what Cogs spawn, but generally:

  • During Fog, if you know where she is and everyone is safe, you can prioritize the Rainmaker with single target damage ($10 + 3 Throw, Throw/Squirt + 3 Drop) and tank the other Cog attacks. If you're unsure where she is, you can check her position by selecting, but not necessarily locking in the following:
    • Trap, if there was a Trap in front of the Rainmaker before Fog started. She would likely be the only target that can't be selected with the Trap, as she would already have had one on her. If the Rainmaker wasn't Trapped before Fog started, Trap can also be used to see if any unlured targets are Executives.
    • Zap, if she was Soaked, or if other Cogs are Soaked and she isn't.
    • If Cogs are already Lured, Throw or Squirt (without anyone having a Lure Gag picked) to see which positions would receive Knockback damage (because she will never remain Lured).
    • Prestige Drop (assuming the Rainmaker has more debuffs than the other Cogs).
  • During Oil Rain, Storm Cell, and Heavy Rain, it is advisable for someone to use a Big Magnet to prevent the other Cogs from putting Toons into lethal range of the damage from the weather effects and the Rainmaker's attacks while they attack her. If any Cogs are unluring soon and they are deemed a threat, you can take some out and deal decent damage to the Rainmaker at the same time with Zap or Sound, depending on how low their health is and how many of them are deemed a threat.
    • In Oil Rain, Lured Cogs may still Overcharge on the second turn, but you'll most likely be able to get into Monsoon before they are able to attack you as they keep the 3 Lure turns from Big Magnet.

At any point, if the Rainmaker has 1281 or less health, you can use a Prestige $10 Bill + 3 Fruit Pies to enter the Monsoon phase and force the current weather phase to end. Keep in mind that before she starts the Monsoon phase, no other Cogs will attack, but she will attack once, and then the current weather phase will be forced to end. This means that effects such as the damage from Oil Rain and the release of all stored damage from Heavy Rain will still occur.

Monsoon

Your goal during this phase should simply be to make sure as few Cogs survive as possible by turn 3 of Monsoon, and of the ones that may inevitably survive, that they can easily be finished off so that other Toons can do whatever they want to prepare to finish off the Rainmaker. The Cogs originating from this phase are unable to dodge gags, so be sure to use that to your advantage. There are only two possible Monsoon sets, so here are one of many consistent ways to deal with them:

  • Needlenose Set - one possible Monsoon set contains a Level 9.exe Needlenose, a Level 14 Mr. Hollywood, a Level 12.exe Loan Shark, and a Level 14.exe Big Wig.
    • On the first turn, you should use 4 Big Weights on the Big Wig.
    • On the second turn, you should use a Seltzer Bottle on the Mr. Hollywood, two TVs on the Loan Shark, and a Kart Battery on the Loan Shark (Prestige Zap is ideal).
    • This should allow you to kill all the Monsoon Cogs on the third turn with Aoogah + Seltzer on the Needlenose, freeing up the other two Toons to do whatever they like.
  • Advocate Set - the other Monsoon set contains a Level 11 Head Hunter, two Level 14.exe Big Wigs, and a Level 10 Advocate.
    • On the first turn, you should use 4 Big Weights on the Big Wig closest to the Advocate (4 Prestige Weights is preferred, but you can get away with at least 2 Prestige Weights).
    • On the second turn, you should use Seltzer + 2 Big Weights on the Big Wig closest to the Head Hunter (Prestige or not) and a Prestige TV on the Head Hunter.
    • This should allow you to kill all the Monsoon Cogs on the third turn with 2 Aoogah, freeing up the other two Toons to do whatever they like.

Phase 2 (Post-Monsoon)

At this point, the Rainmaker should be pretty low health. She will have at least 3 attacks, most likely 4, but most of the time you will be able to end the fight before she gains any more than that.

The only weather phase that naturally becomes more dangerous post-Monsoon is Heavy Rain, as Inversion will have caused the Rainmaker to have gained at least 1 extra attack. While rare, it is possible to die from full Laff if you get targeted heavily, so be sure to play a little more cautiously.

Loot


Banner Loot Sweet.png

Dialogue

CutscenesBanner.png

Opening Cutscene Toons walk to the pier's end, encountering the Rainmaker sitting there and singing to herself

"Ip dip dip, my blue ship, sails on the water..."
"Like a cup or a saucer, but you are not-"
"Wait, I have visitors."

The Rainmaker turns her head around to see the Toons

"Oh, hi there. I was just spending some time by myself."
"Do you know Ip Dip? I can teach it to you."

The Toons get angry

"I'm guessing you're not here to exchange pleasantries."

The Rainmaker stands up and faces the Toons

"I've done nothing wrong. I'm not sure why you want to fight me."
"Sigh, I really don't want to do this."

Ending Cutscene (Mercy) The Rainmaker changes from her current weather state to Inversion


"Wait! Stop! You don't have to do this!"

The Toons do nothing

"I don't get it."
"Even when I stayed out of everyone's way..."
"...you still tried to hurt me."

The Toons do nothing
The Rainmaker points at the Toons as the weather changes to Oil Rain

"Oh, don't play dumb with me!"
"Lying only makes it worse."
"You knew what you came here to do."

The Toons do nothing

"I want to be friends with you Toons."
"I don't see why it can't happen."

The Rainmaker turns around and recalls a painful memory as the camera pans upward with the weather changing to Heavy Rain

"But every time I try, you're mean to me!"
"I remember I went up to this Toon named Bessie."
"I asked her if we could play tic-tac-toe."

The camera comes back down, the weather changes to Storm Cell

"She tried to drop a piano on me!"

The Rainmaker turns back around

"Why did she do that?! There was no reason!"

The Toons do nothing

"It's really easy, from where you are, to judge me."

The Rainmaker walks to the pier's end

"I know you do. Bessie isn't the only one I talked to."

The Rainmaker turns her head towards the Toons

"But the shame of it is, you're not even the worst."

The Rainmaker, now sitting on the pier again, as the weather changes to Oil Rain

"Those other Suits have hurt me too."
"They've hurt me in ways that you wouldn't understand."
"Maybe someday, I'll share some of that pain with someone like you."

As she says this, the weather changes to Fog and the Rainmaker disappears

Ending Cutscene (Defeat) (Triggered by dealing damage to her at any point during the final cutscene)

The Rainmaker changes from her current weather state to Inversion


"Wait! Stop! You don't have to do this!"

The Toons attack

"Fine then! If you're not going to show sympathy, then what's the point?!"

The Rainmaker flies away


CheatsBanner.png

Oil Rain
  • "You Toons are real roustabouts."
  • "Does this remind you of anyone?"
Fog
  • "My memory is a bit clouded right now."
  • "Do you need me to guide you?"
Heavy Rain
  • "I'm not crying, you're crying!"
  • "Water, water, everywhere!"
Storm Cell
  • "I heard you Toons like roughhousing, can I play too?"
  • "I can weather the storm, Toons."
Inversion
  • "You should really invert that frown... Or, you know, however that saying goes."
  • "I have more attacks than I have friends... Hah."
Monsoon
  • "I really wish I could just disappear right now."
  • "Do you feel invisible sometimes?"


MiscDialogueBanner.png

Face-Off Taunts
  • "My memory is a bit clouded right now."
  • "I can weather the storm, Toon."
  • "Sigh, I really don't want to do this."
  • "You and I should know that time heals all wounds."
Death Taunts
  • "Sorry to rain on your parade..."
  • "I'll bring an umbrella for you next time."
  • "Why can't you be more like that bull who smells flowers?"
  • "I feel the same way as you do sometimes."
Surrender Taunt
  • "If you're going to hurt me again, don't come back... Please..."
Friend Request Denials
  • The Rainmaker shakes her head: "My heart belongs to someone else already."
  • The Rainmaker sighs, "You don't know how much I want to say yes."
  • The Rainmaker looks down at her feet: "I'll only bring you down..."
  • "My boss wouldn't like it," the Rainmaker concedes, "But we can play hopscotch if you want."
Friend Request Denials (Fog)
  • The depths stare back.
  • The spirit is unreadable from here.
  • ...you could've sworn you heard a yes in there.
Attempt to Sue
  • "If I could stop fighting, I would..."
Attempt to Fire
  • "I'm not ready to be fired... yet..."

Music

Theme Audio File Song Title
Pier Gate Theme N/A
Opening Cutscene Theme Ip dip dip
Battle Theme (Base) Cold Front
Battle Theme (Oil Rain) Blackened Seas
Battle Theme (Fog) Dew Point
Battle Theme (Heavy Rain) Flash Flood
Battle Theme (Storm Cell) Sorrowful Storms
Battle Theme (Monsoon) Eye of the Storm
Ending Cutscene Theme Hope For Someday
Victory Theme (Unused) N/A

Sound Effects

VoiceClipsBanner.png

Statement
Question
Grunt
Murmur
Death (Unused)


BattleSFXBanner.png

Rain Ambience
Oil Rain Ambience
Fog Ambience
Oil Rain/Inversion Heal
Storm Cell/Heavy Rain Hit

Version History

v1.8.0 BETA
  • Decreased the damage of the Oil Rain damage over time from 10 to 8.
  • Weather cycles now last for 3 rounds rather than 2.
  • Lowered the level range of Cogs to 5-9 from 7-9.
  • Lowered the damage of Rainmaker's Power Trip and Freeze Assets attacks by 1-2.
    • Power Trip was decreased from 9->8.
    • Freeze Assets was decreased from 12->10.
  • Lowered Rainmaker's health to 2600.
    • As a result, Monsoon threshold adjusted from 810 HP to 780 HP.
v1.7.1 BETA
  • Fixed several crashes related to Rainmaker.
v1.7.0 BETA
  • Rainmaker has switched up her wardrobe and now dons a drippy raincoat to better reflect their original concept art.
  • Fixed a few memory leaks with the rain particles in the Rainmaker fight.
v1.4.4 BETA

"While Rainmaker needed some adjustments in v1.4.0 to scale the fight properly with the introduction of Unites to her fight, it was a little overtuned. Our aim here is to bring the difficulty back down to the intended level, as well as remove some potentially unfair moments in the fight." -Corporate Clash Crew

  • The Rainmaker has slightly dried off her tears.
    • Changes to Rainmaker
      • Dodge Rate: 40 -> 35
      • Cog level range: 7-10 -> 7-9
    • HP: 2500 -> 2700
    • As a result, Monsoon threshold adjusted from 750 HP to 810 HP.
  • Inversion no longer heals the Rainmaker.
    • The following dialogue was replaced to reflect this change:
      • "You and I should know that time heals all wounds."
      • "You are not the only one who needs healing."
  • Storm Cell:
    • Starting damage value: 34 -> 36
    • Per Gag damage subtraction: -3 -> -4
  • Cogs will no longer attack after the Rainmaker hits 0 HP.
v1.4.0 BETA
  • Rainmaker is feeling a little more sad than usual.
    • The Rainmaker's health increased from 2200 to 2500.
    • This changes the Monsoon threshold to 750 HP.
    • The Rainmaker's damage range has increased from 6-9 to 9-12.
    • The level range of Cogs in battle have been changed from 4-9 to 7-10.
    • Normal weather phases now only last 1 round rather than 2.
      • Subsequent Weather phases are randomized, and no longer start off with Oil Rain.
  • With Unites being awarded from all department bosses, Unites are now available for use in Bellringer and Rainmaker's fights.
v1.3.1.8 BETA
  • Fixed a bug in the Rainmaker battle causing a lag spike during a certain attack animation.
v1.3.0.9 BETA
  • Added exclusive friend request text during Fog.
    • This prevents Toons from being able to locate a Cog via the Friend Request button.
  • Fixed an issue that would sometimes cause Toons to not be able to create Rainmaker groups while near the pier.
v1.3.0.2 BETA
  • Adjusted a certain weather.
v1.3.0.1 BETA
  • Buffed a certain defensive effect.
    • Monsoon's damage resist on the Rainmaker now lasts for 3 rounds, from 2.
v1.3.0 BETA
  • The fog rolls in around the Lighthouse on Lighthouse Lane.
    • The Rainmaker is added to the game.

Trivia

  • A rainmaker is a lawyer, usually a partner in a law firm, who creates a lot of new business for their firm by bringing in new clients.
  • On the cogs.ink website, the Rainmaker's username is monsoonmisty and her password is Calmbef0reThEm0nsOon.
    • These two were discovered by the reward document from the RECOVER Toontask.
  • Before an unknown update, Toons were able to bypass Fog's hidden mechanic by using the friend request option. Now it will use a randomized set quote instead of revealing the Cog's position.
  • If the Rainmaker is dropped down to 1 HP while triggering Monsoon at the same time, all of the Cogs that were meant to spawn will stay in the battle until defeated, even after Toons kick the Rainmaker out of the battle.
    • If these Cogs are lured, they are lured indefinitely.
  • If the Rainmaker was in Oil Rain while she transitions into her mercy phase, she will heal herself up to 51 HP. Toons could attack her and not end the fight, provided it does not do enough damage to destroy her.
  • The Rainmaker is the weakest Kudos Regional Manager in terms of base damage (even after her v1.4.0 buffs), although this is likely to compensate from her multi-attack ability.
  • One of the Rainmaker's death taunts references the Story of Ferdinand, which was about a bull who would prefer smelling flowers than entering in bullfights.
  • The Pier theme is based off of an old cutscene theme from the Director of Land Acquisition.
  • The Rainmaker's Oil Rain dialogue is likely a reference to the Derrick Man, as he has a similar cheat relating to oil.
  • Attempting to access this Manager's fight without the requirements will result in the following message: "There is a storm approaching. Perhaps you should come back when it has passed."
  • Prior to the v1.7.0 update, the Rainmaker wore a normal Executive Cog suit rather than her custom raincoat.
    • In addition, she was the only Regional Manager to use the feminine Cog body.
  • The Rainmaker's fight is the only Kudos Regional Manager instance to support all the tiers of all Cog Departments.
  • The Rainmaker was originally planned to be a Boardbot. This was changed for an unknown reason.

Gallery

The Cogs
Employees Sellbots Cold CallerTelemarketerName DropperGlad HanderMover & ShakerTwo-FaceMinglerMr. Hollywood
Cashbots Short ChangePenny PincherTightwadBean CounterNumber CruncherMoney BagsLoan SharkRobber Baron
Lawbots Bottom FeederBloodsuckerDouble TalkerAmbulance ChaserBack StabberSpin DoctorLegal EagleBig Wig
Bossbots FlunkyPencil PusherYesmanMicromanagerDownsizerHead HunterCorporate RaiderBig CheeseAutocaddie
Boardbots BagholderPaper HandsInsiderCircuit BreakerDeadlockShark WatcherMagnateHead Honcho
Specialist Cogs Field Specialists NeedlenoseShysterBarrister
Operations Analysts PettifoggerConveyancerAdvocate
Manager Bosses Facility Managers Factory ForemanMint SupervisorHead AttorneyClub PresidentUnstable Cogs
Taskline Managers Derrick ManLand Acquisition ArchitectPublic Relations RepresentativeDerrick HandDirector of Land DevelopmentDirector of Public Affairs
Street Managers Duck ShufflerDeep DiverGatekeeperBellringerMouthpieceFirestarterTreekillerFeatherbedder
Kudos Managers PrethinkerRainmakerWitch HunterMultislackerMajor PlayerPlutocratSatellite InvestorsChainsaw ConsultantPacesetter
The Litigation Team LitigatorStenographerCase ManagerScapegoat
Contractors Count ErclaimCount ErfitHigh Roller
Secretaries JudyJasonJennifer
Cog Bosses Senior Vice PresidentChief Financial OfficerChief Legal OfficerChief Executive OfficerChief Operating OfficerThe Chairman
Overclocked Bosses Overclocked Chief Legal Officer
Removed Cogs ClerkChief JusticeChief of DollarsCount Erclaim (Pre-Redesign)Sads the SkelecogRedd 'Heir' WingWitness Stand-InDirector of Land AcquisitionDirector of Public RelationsCon ArtistConnoisseurSwindlerMiddlemanToxic ManagerBig Fish